MultiOverlayHudV2 LS17 Convert

Modvorstellungen und Support von Mods der Mitglieder des Norgeholm-Forums (nicht aber die Norgeholm-Map, dieses gehört in den speziellen Supportbereich der Map).
4matic
Beiträge: 56
Registriert: Di 27. Okt 2015, 16:48

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon 4matic » Do 1. Feb 2018, 22:02

Hi....again....

I think i have lost you somewhere.

Which moddesc.xml file are you talking about? Cause there is not any such file in the folder that is created by moh.

But when i unzip the mod...there is a moddesc.xml file......

In Fs15 i just uploaded the moh to our server...and that was it......


I think i need this one in by a spoon......

Please tell me where to find the moddesc.xml

Tried to take a screenshot of the clientsettings.xml.
As you see...fruitname is activated. What could be wrong when it works on career and not multiplayer?

I am about to give up.....I use the latest version of moh 2.98 beta

Best regards
Bjørn
Dateianhänge
Screenshot_1.png
Screenshot_1.png (17.24 KiB) 317 mal betrachtet

HappyLooser
Beiträge: 181
Registriert: Di 28. Jul 2015, 17:20

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon HappyLooser » Fr 2. Feb 2018, 20:36

FS15 ??? 2.98 is for FS17 :gruebel:
set regName true and testing pls and testings too pos 1,2....
you can optional language file edit new/alternative fruitnames (for testing)
<text text="bale" name="bale"/>
see fruitname bale

<text text="bale(new)" name="bale"/>
see fruitname bale(new) at vsHud miniPDA etc.

unavailable,no problem
set new at language xml

just try it out :!:

4matic
Beiträge: 56
Registriert: Di 27. Okt 2015, 16:48

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon 4matic » Fr 2. Feb 2018, 23:52

Hi amd good evening.

I guess i just have to accept that it just doen not work for me.....(though i know the error must be on my computer)

You telle me to edit files....and i really apreciate that you take time to help....but i am totally lost.

Do not know what files to edit anymore...

What is really funny, is that the fruitname is visible in vehicle inspector Hud on the left side

Maybe a new version down the line will correct it, but for now i give up..

Bjørn

HappyLooser
Beiträge: 181
Registriert: Di 28. Jul 2015, 17:20

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon HappyLooser » Sa 3. Feb 2018, 18:50

I do not any further. Sorry.Okay :Trost:

4matic
Beiträge: 56
Registriert: Di 27. Okt 2015, 16:48

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon 4matic » Do 22. Feb 2018, 13:05

Hi

Finally found a solution to my problem.
Changed playername, and thats it.

Another question.
How can i add Fuel. f.ex to the list of what we have on our farm.
We currently play BeaverCreek by Stevie. There is fuel storage on our farm, and we would like it to show on the "storage" list.

Hope you can help us....

Best regards
Bjørn

HappyLooser
Beiträge: 181
Registriert: Di 28. Jul 2015, 17:20

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon HappyLooser » Do 22. Feb 2018, 20:27

Map or placaeble Mod !!
Map Link !! pls

4matic
Beiträge: 56
Registriert: Di 27. Okt 2015, 16:48

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon 4matic » Do 22. Feb 2018, 20:34

Hi

Here is a link: http://www.farming2015mods.com/farming- ... 1b-stevie/

The fuel storage is built into the map.

I tried to import the Hoftankstelle from NorgeCrest.
But i do not understand how to make it show on the Multioverlay.....i wish i knew how. COuld you please explain to me how it is done?


I played NorgeCrest just to check, and there the fuel is showing up in the "inventory" of Moh2.


Bjørn

HappyLooser
Beiträge: 181
Registriert: Di 28. Jul 2015, 17:20

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon HappyLooser » So 25. Feb 2018, 16:19

I see fuel storage,with default start(without mods and default objebtSettings)
Check Picture Dropbox Link pls

4matic
Beiträge: 56
Registriert: Di 27. Okt 2015, 16:48

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon 4matic » Mo 26. Feb 2018, 12:56

Hi

I am not sure what you mean...check dropbox..

Anyway....there is a fuel storage on the farm. But the fuel is not showing up in the list as it does with the fruits.
When i tested NorgeCrest, the fuelstorage on that farm showes up.


Is there a way to make it on BeaverCreek map to?

Bjørn

HappyLooser
Beiträge: 181
Registriert: Di 28. Jul 2015, 17:20

Re: MultiOverlayHudV2 LS17 Convert

Beitragvon HappyLooser » Mo 26. Feb 2018, 20:21



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