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von 4matic
Fr 9. Mär 2018, 10:03
Forum: Support - NorgeCrest Valley 17
Thema: Hoftankstelle
Antworten: 9
Zugriffe: 13731

Re: Hoftankstelle

Hallo Bjørn, ich würde Dir ja gerne helfen, aber bei mir tritt Deiner Fehler nicht auf, sodass ich Dir da im Moment nicht sagen kann, wo bei Dir die Ursache liegen könnte. Viele Grüße Pandahma I totally understand that its hard to help when you do not experience the error. But something is obviousl...
von 4matic
Fr 9. Mär 2018, 10:01
Forum: Support - NorgeCrest Valley 17
Thema: Hoftankstelle
Antworten: 9
Zugriffe: 13731

Re: Hoftankstelle

Edit/insert or search gasStation at moddesc(map or mod) <l10n> <text name="input_gasStation"> <en>gasStation</en> <de>gasStation</de></text> </l10n> or something like that Tried addinging that in the moddesc....but then the game would not find my map. Thanx for trying
von 4matic
Mi 7. Mär 2018, 21:21
Forum: Support - NorgeCrest Valley 17
Thema: Hoftankstelle
Antworten: 9
Zugriffe: 13731

Hoftankstelle

Hi

Anyone else noticed that you get "Missing gasStation in In10_en.xml" when you click on the Gas Station on the farm from the map overview?

Is there a way to fix it?

Bjørn
von 4matic
Mo 26. Feb 2018, 12:56
Forum: Modvorstellungen
Thema: MultiOverlayHudV2 LS17 Convert
Antworten: 49
Zugriffe: 57569

Re: MultiOverlayHudV2 LS17 Convert

Hi

I am not sure what you mean...check dropbox..

Anyway....there is a fuel storage on the farm. But the fuel is not showing up in the list as it does with the fruits.
When i tested NorgeCrest, the fuelstorage on that farm showes up.


Is there a way to make it on BeaverCreek map to?

Bjørn
von 4matic
Do 22. Feb 2018, 20:34
Forum: Modvorstellungen
Thema: MultiOverlayHudV2 LS17 Convert
Antworten: 49
Zugriffe: 57569

Re: MultiOverlayHudV2 LS17 Convert

Hi Here is a link: http://www.farming2015mods.com/farming-simulator-2017-mods/fs-17-maps/fs17-beaver-creek-v1b-stevie/ The fuel storage is built into the map. I tried to import the Hoftankstelle from NorgeCrest. But i do not understand how to make it show on the Multioverlay.....i wish i knew how. C...
von 4matic
Do 22. Feb 2018, 13:05
Forum: Modvorstellungen
Thema: MultiOverlayHudV2 LS17 Convert
Antworten: 49
Zugriffe: 57569

Re: MultiOverlayHudV2 LS17 Convert

Hi Finally found a solution to my problem. Changed playername, and thats it. Another question. How can i add Fuel. f.ex to the list of what we have on our farm. We currently play BeaverCreek by Stevie. There is fuel storage on our farm, and we would like it to show on the "storage" list. H...
von 4matic
Fr 2. Feb 2018, 23:52
Forum: Modvorstellungen
Thema: MultiOverlayHudV2 LS17 Convert
Antworten: 49
Zugriffe: 57569

Re: MultiOverlayHudV2 LS17 Convert

Hi amd good evening. I guess i just have to accept that it just doen not work for me.....(though i know the error must be on my computer) You telle me to edit files....and i really apreciate that you take time to help....but i am totally lost. Do not know what files to edit anymore... What is really...
von 4matic
Do 1. Feb 2018, 22:02
Forum: Modvorstellungen
Thema: MultiOverlayHudV2 LS17 Convert
Antworten: 49
Zugriffe: 57569

Re: MultiOverlayHudV2 LS17 Convert

Hi....again.... I think i have lost you somewhere. Which moddesc.xml file are you talking about? Cause there is not any such file in the folder that is created by moh. But when i unzip the mod...there is a moddesc.xml file...... In Fs15 i just uploaded the moh to our server...and that was it...... I...
von 4matic
Do 1. Feb 2018, 16:35
Forum: Modvorstellungen
Thema: MultiOverlayHudV2 LS17 Convert
Antworten: 49
Zugriffe: 57569

Re: MultiOverlayHudV2 LS17 Convert

HI

Found the moddesc.xml.....

Tried to add thtat line......got an error when i tried to upload to our server......only FS2017 mods supported......

Damn....this is trealy tricky

Bjørn
von 4matic
Do 1. Feb 2018, 15:52
Forum: Modvorstellungen
Thema: MultiOverlayHudV2 LS17 Convert
Antworten: 49
Zugriffe: 57569

Re: MultiOverlayHudV2 LS17 Convert

Hi We both play english language.... We do not have installed any other fruitmods.......only moh Is there supposed to be a moddesc.xml file too? We only have three xml files in moh......language, client and objectsettings xml... We have identical configs as far as i can see...i even copied his 3 xml...

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